Official assets for debuff, the 2D web game toolkit, and its mascot buff. Use them freely to talk about debuff, link to it, or make jam and community material.
| File | Use |
|---|---|
assets/wordmark-lime.svg |
Default DEBUFF wordmark, on dark backgrounds |
assets/wordmark-ink.svg |
Wordmark on light backgrounds, and on lime |
assets/wordmark-white.svg |
Wordmark on photos and dark colours (never on lime: white on lime is hard to read) |
assets/lockup-lime.svg / .png, assets/lockup-ink.svg |
buff + wordmark |
assets/buff.svg, buff-happy.svg, buff-confused.svg, buff-512.png |
buff, vector |
assets/buff@24x24.png + .json |
buff pixel sprite sheet (idle, hop, happy, oops, worried, sleepy). Drop it into a debuff project's assets/ folder and it's sliced into 24×24 frames automatically |
assets/social-card.png |
1200×630 link preview |
assets/org-logo.svg, org-logo-{256,512,1024}.png |
The Debuff Foundation mark: a black down-right arrow in a lime square, on a transparent background. Used for the GitHub org and the foundation, and as the debuff.jp logo and favicon (buff stays the mascot) |
- The name is always lowercase: debuff, and the mascot is buff.
- Colours: lime
#cffb2d, limeSoft#e7fd96, ink#11140d. Anything filled with lime takes ink text, never white. Accents are sky#38bdf8, pink#f472b6, amber#fbbf24and violet#a78bfa. - Fonts (all OFL): Outfit (display headings), Geist (body), Geist Mono (code), Pixelify Sans (pixel accents).
- Please don't recolour, stretch or redraw the wordmark or buff, or use them to suggest an official endorsement.
Everything is generated from scripts/build.mjs (Outfit outlined with fontkit, rendered in headless Chrome):
npm install
npm run buildThe assets are licensed CC BY 4.0. The fonts keep their own OFL licences.
